Wolfman74501 is a 19-year-old artist and gamer, trying to hone his skills by doing artsy things and building new games in CREY. He is trying to expand the possibility of what can be done in CREY by experimenting with new game elements and prop configurations. He loves that it is possible to make almost anything you can dream of on this platform.
Besides building games, Wolfman also has his own YouTube channel where he is posting game videos and CREY tutorials.
What inspired you to create your game for Challenge the Devs builder challenge?
“I can’t lie – the Nintendo switch was a good reason to participate. But to be honest, I thought that it was a great time to start a new project, and with the challenge being “build a hard game”, I set to work. I started writing up stories again, which was a good motivator. I wanted to build a game that had a story behind it and that was kind of hard on purpose.”
Where and how did you get ideas for your project?
“I was inspired by memories of watching and playing Indiana Jones; alongside the vast internet and YouTube videos of all the movies and games, my general knowledge of adventure stories was helpful as well.”
What is your favorite game you have created in CREY? What type of games you like building the most?
“I have been making games for the last year or so, and I would have to say my favorite game is Chaos Temple. It has the iconic traps from the movies and games, and I think it has a pretty good story behind it. I like to create games that the player remembers in some fashion or form, and that are fun to play, even when it is an older game.”
What are your favorite things about CREY and its community?
“My favorite part about CREY is how easy it is to get ideas to reality in a fairly quick manner. Also, the community is great, most of them are super helpful to get problems worked out, they are great at giving good feedback to make games better for the player. Last but not least, I love how devs get involved with the community, they create connection with the players and builders.”
Can you share a few tips and tricks with other game builders at CREY on how to get started?
“One of the biggest and slightly annoying tips is to just get started; create your first game, read the comments – good and bad, and see what could be improved in your future games. The community is a great way to get ideas and guided help on how to do things. Also, there are some great tutorials on Youtube from JimmyJules.”
Are there any exciting new projects you are working on at the moment?
“At the moment there is only one project I am currently developing. It is an adventure game full of mystery and quests you must complete to advance the story. I have started it, but it is a long process to get everything worked out. I hope to have it out soon!”